Overview

Cybertronian planet cyberforming machines have erupted under the city, killing thousands, and causing untold destruction. In its wake fly in a plague of Insecticons, but not the ones who have pledged their loyalty to Megatron. A team of Autobots; Bumblebee, Wheeljack, Sideswipe, Grimlock, and Optimus Prime rush towards the scene, working to evacuate what remains of the humans and stop whatever it is the Decepticons are doing...only to find Megatron and his army as confused as they are. Though whatever it is, Megatron wants it, and if he wants it, it's a damn site sure that those who fight for freedom of all sentient species had do their utmost to make sure he doesn't get it. Can either side survive...the Devastation?

Published in Video Game Reivews
Friday, 07 May 2010 20:43

Splinter Cell: Conviction (PC, 2010)

Overview


Let me start this off by admitting that all in all, major stealth games are generally not my cup of tea. It's not that I can't play through a game stealthily – quite the opposite, I usually take every chance I can to avoid/eliminate an opponent from as far away as possible, and there's a reason that nine times out of ten, the sniper rifle is my preferred weapon. There's a difference, though, between that, and a 'major' stealth game, that being that in a 'major' stealth game the goal isn't so much to eliminate your enemies as it is to complete your objectives without alerting the entire world to your presence. That's something difficult to do when you bang down the door and start spraying the enemy contingent with pulse rifle fire. So, with that in mind, I decided to take a look at Splinter Cell: Conviction after playing through the demo and being pleasantly surprised by it.

Published in Video Game Reivews
Wednesday, 05 December 2007 00:00

Call of Duty 4: Modern Warfare (PC, 2007)

Overview

I have something of a soft spot for World War I and II era games, I'll admit it. There's just something about the time period, for all its horrors, that seems... better. Better by far, at any rate, than our current global policy... When I ran across the demo version of Call of Duty 2, I knew that I wanted to play the full game, and indeed, it, along with Call of Duty 3, were two of the first games that I picked up when I got my 360. Just like I'd known I would, I loved every minute of them, too. They told damn good stories, and wove their multi-national tales together damned nicely, especially in CoD3 where all the groups were, in the end, working toward the same end point. When I first heard about Call of Duty 4, I was excited - until I saw the sub title. Moving CoD from World War II to a modern setting was just the sort of thing that could either be very good... or completely destroy the series.

Published in Video Game Reivews
Tuesday, 26 June 2007 00:00

Granado Espada (PC, 2007)

Overview

A couple weeks ago I heard that World of Warcraft was having a free 10 day trial/attempt to re-ensnare former users. I played back when it first came out. My server was Proudmoore - one of the eight most troubled servers - and was in one of the first three guilds to take down Ragnaros. Got some of the loot from that first kill, too. I spent about a year and a half pissing my guild off to no end that I wouldn't go Marksmanship on my Beast hunter, and finally left when I realized that I was spending more time developing an add-on than I was actually playing the damn game. I decided to play my way through the trial, and as it ticked down, I realized that I still wanted to do some general MMO'ing. I just didn't want to pay for it. Enter Granado Espada, and their pre-open beta.

Published in Video Game Reivews
Thursday, 01 February 2007 00:00

Prey (PC, 2006)

Overview

Prey was a game that caught my eye mainly because it was... everywhere. Best Buy, Target, Walgreen's, hell, I even saw a copy in a little hole-in-the-wall type shop I randomly dropped in on to browse. I picked it up mainly because there wasn't anything else interesting to be found, and they had it on deep discount despite being fairly recent. It looked interesting - the Native American angle is one that few games attempt, and even fewer manage to get right - and it was priced right. The last piece of the puzzle was that it's built on the Doom 3 engine, an engine that - I think at least - has awesome promise to it. I picked up the PC version, and brought it home to give it a shot.

Published in Video Game Reivews

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