Monday, 30 March 2015 23:45

Arpeggio of Blue Steel Review

So, while trolling through Netflix, I came across this anime that I had passed up the first time, and was kinda intrigued about. I put it on the back burner, but it kept up popping up as recommended. Finally I did some looking, and the best review I saw for it was, "What Kantai Collection wishes it could be." Huh. Tossing it in, I discovered a very nice sci fi story and some decent Nautical knowhow, which is kinda topical considering what I used to do for a living. Overall, I found it decent, but check out my review, and see if you might not be convinced to give it a go as well.

Published in New Reviews
Friday, 29 April 2011 22:16

SOCOM 4: U.S. Navy SEALs (PS3, 2011)

Overview


Squad up!Playing shooters can be a mixed blessing, sometimes. Both first and third person based shooters share certain elements, and the overall structure from one game to the next is usually fairly similar. Some people call that repetitive and boring. For myself, I’m usually more concerned with the level design, game balance and playability than I am with structural similarities. Two games can be similar but feel and play completely differently with a little work on the part of the developer. One way in particular to make a shooter feel different is to add a tactical element to the game play, so that rather than just dealing with your own character, you can also direct and position allied forces in order to create crossfires, ambushes and in general just even the odds a bit. SOCOM 4 is an example of one such tactical shooter, and is the game I’m taking a look at today.

Published in Video Game Reivews

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