Thursday, 25 July 2019 03:20

SWORDS of GARGANTUA Announced Post-Launch Content Roadmap for 2019 Featured

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TOKYO - July 16, 2019 - gumi Inc. and Yomuneco Inc. today announced the post-launch 2019 roadmap for arena-based combat VR title SWORDS of GARGANTUA, which initially launched in June for the HTC Vive, Oculus Rift, Windows Mixed Reality and Oculus Quest.


In addition to positive feedback that was received on the combat system and character models, requests for more enemies, maps and a story-driven experience was requested.


As a result, the development has updated its roadmap to focus on the most important aspects that will help improve the game. Here is the current 2019 roadmap:


July

Better map rotation for Single player mode. Current single player maps will rotate more frequently to keep the single player arenas feel more varied.


August

New event type that is more inclusive of all players. Personal and global achievements that give players a new way to unlock current weapons as well as future weapons.


Autumn / Fall

Currently in the planning, a new mode code named Adventure Mode (placeholder name). This mode (for both single and multiplayer) will give players the experience of regular game play in a new rogue-lite scenario. The goal of this mode is to give players a more varied challenge per stage. More details about this mode as we move forward.


Winter

Adding more helmets and body armor of users to choose from as well as color options to give players more individuality when fighting with friends!


Players can test their sword-wielding skills against the mighty Gargantua’s minions:

Steam: https://store.steampowered.com/app/895200/Swords_of_Gargantua/

Oculus: https://www.oculus.com/experiences/rift/2001971263187898

Twitter: https://twitter.com/GargantuaVR


Follow the game:

Discord: https://discord.gg/d4UZR6B

Official Website: http://www.gargantuavr.com

Twitter: https://twitter.com/GargantuaVR

Instagram: https://www.instagram.com/gargantuavr/

Facebook: https://www.facebook.com/GargantuaVR/


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